Ask about AI video production pricing and you may hear something that sounds odd: one three-minute video costs a few dozen dollars, another costs a few hundred, and a three-minute film can sometimes be quoted close to a ten-minute job. Runtime alone does not explain it. AIGC work is often sold by the minute, but the real cost sits behind the shots.
A playable clip and a deliverable film are different products
A basic animation can be inexpensive when copy is ready, the style is flexible, characters and products do not need to stay perfectly locked, and revisions are limited. In that setting, a three-minute quick version around US$40 to US$70 can be a reasonable project example. Once the video is made for a brand release, the job changes. The visual language needs to be set, the concept and storyboard need their own work, and people, props, and locations must remain consistent. A custom three-minute piece can then move into the rough US$140 to US$280 range or higher, even though its runtime has not changed. These are project examples, not a rate card.
The useful question is not simply “what is your price per minute?” It is “how much control does this minute need?” A film that can tolerate an occasional unstable hand, lip movement, or product detail is built differently from one expected to hold up on pause.

Why AI short drama prices spread so widely
AI short drama is often quoted by finished minute, yet those minutes can carry very different requirements. High-volume workflows reuse character, environment, and motion assets and keep shot design conservative. When occasional visual drift is acceptable and dialogue is not polished line by line, under roughly US$14 per finished minute can be a discussion point for a low-spec project. It is not a universal market price.
At the other end, a series needs a stable viewing experience: faces, costumes, and voices must not drift between episodes; action, chase, and transition shots require repeated selection; spoken scenes also need dialogue, timing, lip movement, and emotion checked together. When a project uses higher-cost closed video services such as Seedance 2.5, inference and selection alone can run beyond roughly US$14 per minute. Add storyboarding, shot work, editing, separate TTS voice production, mix, and rework, and a finished-minute quote above roughly US$140 is understandable. That describes a high-control project, not the standard price of every AI short drama.
Why three minutes can cost close to ten
Some costs happen before the first usable minute exists: character sheets, prop and environment design, style tests, and the first storyboard passes. A three-minute project has little time to spread those costs across reused assets. A ten-minute project can reuse more, but it also adds compute, human selection, editing, and voice work. The marginal cost may fall as total runtime grows, but it rarely follows a simple minutes-times-rate formula.
For AI short drama, specify episode length, episode count, and total runtime separately. Include character count, cross-episode asset locking, voice languages, and revision rounds. A team can then tell which costs can be reused and which shots must be rebuilt.

A mug TVC and a car TVC are not comparable
AIGC TVCs usually cost more than an atmosphere-driven clip because the product must stand up to inspection. A mug may require its silhouette, color, and surface to be right. A car brings body proportions, paint reflections, wheels, interior layout, and fine details. Driving, collision, exploded-view, and component shots add another layer of physical plausibility. Some scenes also need 3D assets, compositing, or manual retouching. Both projects may be called “an AI ad,” but their shot standards are far apart.
Shared tools do not erase human work
Model subscriptions and compute lower the entry cost. They do not replace the person who turns a product benefit into a shot, judges whether one frame connects to the next, repairs a failed take or wrong line, and aligns music, subtitles, and delivery specifications. A lower quote can fit a simple brief that allows variance. Brand films, serialized work, and product TVCs need budget for development and final-picture control.
When asking for proposals, put runtime, use case, visual references, character or product assets, quality threshold, voice plan, and revision count in one brief. To compare teams on the same basis, start with AIGCSDM's AI advertising production service, then request proposals against the same specification. The resulting numbers are far more useful for a real production decision.